flotilla/e2e/specs/space.spec.ts

105 lines
3.8 KiB
TypeScript

import {HOUR, MINUTE} from "@welshman/lib"
import {expect, roomPath, test, users} from "../harness"
test("renders a seeded space, its rooms and its messages", async ({seed, as}) => {
const scenario = await seed(({relay, user, at}) => {
const space = relay("space")
space.room("general", {name: "General"})
space.room("random", {name: "Random"})
space.join(user.alice, "general")
space.join(user.bob, "general")
space.message(user.bob, "general", "morning all", at(2, HOUR))
space.message(user.alice, "general", "morning!", at(90, MINUTE))
})
const {url} = scenario.space("space")
const page = await as(users.alice, roomPath(url, "general"))
// The room the user belongs to and the one they don't are both advertised by the relay, so
// both appear in the space menu.
await expect(page.getByRole("link", {name: "General"})).toBeVisible()
await expect(page.getByRole("link", {name: "Random"})).toBeVisible()
await expect(page.getByText("morning all")).toBeVisible()
await expect(page.getByText("morning!")).toBeVisible()
})
test("opens the space menu in a drawer on a phone", async ({seed, as}) => {
const scenario = await seed(({relay, user}) => {
const space = relay("space")
space.room("general", {name: "General"})
space.join(user.alice, "general")
})
const {url} = scenario.space("space")
const page = await as(users.alice, roomPath(url, "general"), {
context: {viewport: {width: 390, height: 844}, hasTouch: true},
})
const drawer = page.locator(".drawer")
await expect(drawer).toHaveCount(0)
await page.getByRole("button", {name: "Open space menu"}).click()
await expect(drawer.getByRole("link", {name: "General"})).toBeVisible()
// The space rail sits beside the menu inside the panel, so the menu gets what the rail leaves.
// Sized to the panel instead, it runs off the right of the screen.
await expect(drawer.locator(".space-menu")).toBeInViewport({ratio: 1})
// The panel is full width, so the only way back out is the bottom bar, which the drawer stops
// short of rather than covering. Playwright's hit-target check is what proves it: a drawer over
// the bar would take the click itself.
const closeButton = page.getByRole("button", {name: "Close space menu"})
await closeButton.click()
await expect(drawer).toHaveCount(0)
await page.getByRole("button", {name: "Open space menu"}).click()
await expect(drawer.getByRole("link", {name: "General"})).toBeVisible()
// The modal stack lives in the url hash, so the drawer is a history entry and back closes it.
await page.goBack()
await expect(drawer).toHaveCount(0)
// The button is the bottom bar's rather than the page's, so it still opens the menu from a page
// that is in no space at all.
await page.locator('a[href="/people"]:visible').click()
await page.getByRole("button", {name: "Open space menu"}).click()
await expect(drawer.getByRole("link", {name: "General"})).toBeVisible()
})
test("keeps the drawer's space rail free of a horizontal scrollbar", async ({seed, as}) => {
const scenario = await seed(({relay, user}) => {
const space = relay("space")
space.room("general", {name: "General"})
space.join(user.alice, "general")
})
const {url} = scenario.space("space")
// No touch, so the app is not in mobile mode and hover tooltips are live. The rail scrolls
// vertically, which makes it scroll horizontally too, and a tooltip is 140px wider than it is.
const page = await as(users.alice, roomPath(url, "general"), {
context: {viewport: {width: 390, height: 844}},
})
await page.getByRole("button", {name: "Open space menu"}).click()
const rail = page.locator(".drawer .primary-nav")
await expect(rail).toBeVisible()
const overflow = await rail.evaluate(el => el.scrollWidth - el.clientWidth)
expect(overflow).toBe(0)
})