| .agents/skills | ||
| .gitea/workflows | ||
| .husky | ||
| android | ||
| assets | ||
| docs | ||
| e2e | ||
| electron | ||
| fastlane/metadata/android/en-US | ||
| fdroid | ||
| ios | ||
| packages | ||
| scripts | ||
| src | ||
| static | ||
| .ackrc | ||
| .dockerignore | ||
| .env | ||
| .fdignore | ||
| .gitattributes | ||
| .gitignore | ||
| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| .prettierrc | ||
| AGENTS.md | ||
| capacitor.config.ts | ||
| CHANGELOG.md | ||
| CONTRIBUTING.md | ||
| Dockerfile | ||
| eslint.config.js | ||
| LICENSE | ||
| package.json | ||
| playwright.config.ts | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| postcss.config.js | ||
| pwa-assets.config.js | ||
| README.md | ||
| server.js | ||
| skills-lock.json | ||
| svelte.config.js | ||
| tailwind.config.js | ||
| tsconfig.json | ||
| vite.config.server.ts | ||
| vite.config.ts | ||
| zapstore.yaml | ||
A discord-like nostr client based on the idea of "relays as groups". Supports NIP 29 groups, chat, DMs, threads, calendars, classifieds, zap goals, articles, microblogging, and cross-posting between different contexts.
Install
- Web — app.flotilla.social, installable as a PWA
- Android — Google Play
- Android APK — releases, see Releasing
- iOS — App Store
- Your own server — see Deployment
Hosted spaces are available at flotilla.social.
Features
- Spaces and rooms, threads, direct and group messages
- Voice and video calls
- Calendar events, long-form articles, and polls
- Reactions, custom emoji, zaps, link previews, and media sharing
- Invite codes, member management, bans, roles, and reports
- Push notifications, unread indicators, and per-room mute
If you would like to be interoperable with Flotilla, please check out this guide.
Environment
Create an .env.local file to override any of the values in .env:
Platform branding
VITE_PLATFORM_URL- The url where the app will be hostedVITE_PLATFORM_NAME- The name of the appVITE_PLATFORM_LOGO- A logo url for the app. Can be a local path or https link. Must be a PNG file.VITE_PLATFORM_ACCENT- A hex color for the app's accent color (used only for generated manifest, for more control create a custom theme file)VITE_PLATFORM_DESCRIPTION- A description of the appVITE_PLATFORM_ABOUT- URL to your marketing or about pageVITE_PLATFORM_TERMS- URL to your terms of service pageVITE_PLATFORM_PRIVACY- URL to your privacy policy pageVITE_PLATFORM_LOGEE- A hex pubkey which will receive logs users send from their privacy settingsVITE_THEME- The visual preset components are styled with:clay,flat, ornavy
Platform mode
VITE_PLATFORM_RELAYS- A comma-separated list of relay urls that will make flotilla operate in "platform mode". Disables all space browse/add/select functionality and makes the first platform relay the home page.
Defaults
VITE_DEFAULT_PUBKEYS- A comma-separated list of hex pubkeys for bootstrapping web of trustVITE_DEFAULT_SPACES- A comma-separated list of relay urls that new users will be automatically joined to on signup. Each one may optionally include an invite code, delimited by|, e.g.my.space.com|CODE.VITE_DEFAULT_RELAYS- A comma-separated list of relay urls used as default outbox/inbox relaysVITE_DEFAULT_MESSAGING_RELAYS- A comma-separated list of relay urls used for encrypted direct messagesVITE_DEFAULT_SEARCH_RELAYS- A comma-separated list of relay urls used for searchVITE_DEFAULT_BLOSSOM_SERVERS- A comma-separated list of blossom server urls used for file uploads
Infrastructure
VITE_INDEXER_RELAYS- A comma-separated list of relay urls used for user profile/key lookupVITE_SIGNER_RELAYS- A comma-separated list of relay urls used for NIP-55 remote signersVITE_BLOCKED_RELAYS- A comma-separated list of relay urls that will be blockedVITE_PUSH_SERVER- URL of the push notification serverVITE_PUSH_BRIDGE- WebSocket URL of the push notification relay bridgeVITE_POMADE_SIGNERS- A comma-separated list of Pomade signer server URLs (3+ required to enable email signup)VITE_THUMBNAIL_URL- URL of the image thumbnail service
These values won't be used for a built version. Instead, env variables should be provided to scripts/build/app.sh directly or to the built container.
If you're deploying a custom version of flotilla, be sure to remove the plausible.coracle.social script from app.html. This sends analytics to a server hosted by the developer.
Development
pnpm install
pnpm run dev
See CONTRIBUTING.md for conventions and workflow.
Desktop development (Linux)
Desktop secrets are encrypted with the OS keyring or keychain. If protected storage is unavailable
or unreadable, the app warns, keeps secrets in memory until it closes, and leaves the saved file
untouched. Unlocking or configuring the keyring and restarting restores persistence. The app never
uses Linux's insecure basic_text backend.
Use only disposable accounts with unsigned development packages.
The Electron subproject installs separately, so ordinary web and mobile installs don't download Electron:
pnpm install --frozen-lockfile
npm ci --prefix electron
pnpm run dev:desktop
dev:desktop starts Vite on 127.0.0.1 and runs the Capawesome Electron platform against it, with
the Capacitor plugin bridge and frontend HMR. No previous frontend build is needed. It uses the
existing Vite port (1847 by default) and fails if that port is occupied. The platform allows one
instance at a time, so quit any other desktop instance before switching modes. Restart the command
after editing Electron TypeScript, and quit Electron or press Ctrl+C to stop.
To build and run local production assets instead:
pnpm run build:desktop
pnpm run start:desktop
build:desktop builds the frontend without PWA/service-worker registration, synchronizes the
Electron platform, and compiles its TypeScript entrypoint. It uses the same branding environment as
the web build, and does not synchronize Android or iOS. start:desktop opens the last build without
Vite, so rerun build:desktop after frontend changes.
Run pnpm run test:desktop after building to check the Linux desktop window. On a headless Linux
runner, use xvfb-run -a pnpm run test:desktop, and install libgtk-3-0t64, which Playwright's
Chromium dependencies leave out. The test drops Chromium's sandbox when it runs as root. It does not
start a web dev server, does not run in CI, and verifies nothing about Windows or macOS.
Desktop packaging
pnpm run package:desktop:linux
pnpm run package:desktop:windows
pnpm run package:desktop:macos
Each command rebuilds production assets, copies and updates Capacitor, compiles Electron, vendors
its runtime and plugins, and runs electron-builder without publishing. Packages land in
electron/dist/: a Linux x64 AppImage, a Windows x64 NSIS installer, and macOS x64 and arm64 DMGs
and ZIPs. The version comes from the root package.json, the product name from
VITE_PLATFORM_NAME, and the Capacitor app ID stays fixed. Vite's .env.local overrides apply and
explicit VITE_* environment values take precedence, so use production branding when building for
others. VITE_PLATFORM_LOGO can be a local or HTTPS image, and packaging resizes it to 1024×1024.
macOS packages are signed and notarized when CSC_NAME names a Developer ID Application certificate
in the keychain and APPLE_API_KEY, APPLE_API_KEY_ID and APPLE_API_ISSUER are set. All other
packages are unsigned.
Window and Dock icons use the branding image, including in local runs. On Linux, a packaged app
registers a hidden desktop entry and an icon under XDG_DATA_HOME (normally ~/.local/share) so
Wayland docks can identify it. It leaves existing user and system launchers alone, never writes an
entry from a development run, and updates the entry when an update renames the AppImage. Windows
uses the executable's icon resources.
Linux packaging from macOS and Windows packaging from Linux or macOS use the pinned official
electronuserland/builder Wine image through Docker, copying in only a temporary copy of the prepared
Electron project. Set DOCKER=podman in .env.local to use Podman instead. Native addons need a
target-OS ABI rebuild and cannot use this cross-build path.
Native Windows preparation needs Bash on PATH, for example Git Bash. DMG creation requires macOS. On
Linux, pnpm run package:desktop:macos --dir prepares unsigned bundles for inspection only, and
verifies nothing about the macOS runtime, Gatekeeper, or signing.
To smoke-test a package, run as a non-root user with the sandbox enabled:
FLOTILLA_DESKTOP_EXECUTABLE="/absolute/path/to/application" pnpm run test:desktop
Use the AppImage or installed executable rather than the installer. This checks packaged metadata, local assets, navigation, workers, and CSP using a disposable profile. Installation, reboot, and uninstall need testing on the target OS.
Desktop updates
Packaged apps check for an update once at startup, download it, and install it on a normal quit.
There is no update notification or updater UI, and development runs never check. Update errors are
logged and leave the app usable. The feed is Gitea's latest release, set in
electron/electron-builder.config.mjs. Releasing covers how a release fills it.
electron-builder writes app-update.yml and the latest*.yml manifests beside the installers, even
with --publish never. macOS only installs updates to a signed app. Windows and Linux packages
update unsigned.
For local updater QA, use disposable copies with temporary A/B versions and an isolated user-data directory. In those copies only, point the builder's generic feed at a local HTTP server. Package both versions and serve B's generated metadata and artifacts. Run AppImage A, wait for B to download, quit normally, and relaunch the installed AppImage to verify its version and saved state. Check that preferences, protected secrets, tray controls, and notification activation survive. Also exercise missing files, interrupted downloads, invalid checksums and versions, and an already-current version. A failed update must not install. Never bypass integrity checks. On macOS, build both architectures together and verify the single generated manifest references both ZIPs with matching hashes. Do not hand-create or merge updater manifests.
Releasing
A release is two runs against one tag. pnpm release:local does everything that needs a signing
key, so those keys never leave your machine: the web bundle and native projects, the signed APK on
gitea and zapstore, the AAB on Google Play, the iOS build on App Store Connect, and the signed and
notarized macOS packages. Pushing the tag starts the release workflow in
.gitea/workflows/release.yml, which needs nothing but its own gitea token and the registry's: it
builds the container image as latest and the version, checks the F-Droid build, and runs
pnpm release:ci to package the Linux and Windows apps.
Both runs check the tag, the changelog section, every credential and every tool up front, and refuse to start if any is missing. Each finishes with a list of what's left to do by hand, such as rolling out on Play and submitting for review.
pnpm bump minor # or patch, major, or an explicit x.y.z
# write the CHANGELOG.md section for the new version
pnpm release:changelog # copies it to fastlane/ for F-Droid, which reads it from the tag
git add -A && git commit -m "Bump version"
git tag 1.12.0 && git push origin dev 1.12.0
pnpm release:local
pnpm release:local --check runs those checks and reports the plan without building anything.
Naming steps runs a subset, such as pnpm release:local ios or pnpm release:local apk gitea. A
step that fails stops the run and prints the command to pick up from there.
| step | run by | what it does |
|---|---|---|
web |
local | scripts/build/app.sh: web bundle, cap sync, generated icons and splash screens |
apk |
local | assembleRelease signed with the distribution key, renamed to the path in zapstore.yaml |
play |
local | bundleRelease signed with the upload key, uploaded to a Play track as a draft (or PLAY_STATUS) |
ios |
local | cap build ios to an archive and IPA, uploaded with altool, then attached to the App Store version with its release notes once processed |
fdroid |
ci | reruns F-Droid's own preparation and build against the tag in a throwaway worktree |
desktop |
both | package:desktop:* for this OS: signed and notarized macOS from a Mac, Linux and Windows from Linux |
gitea |
both | creates a draft release from the changelog, attaches what this run built, and publishes it once every platform is there |
zapstore |
local | zsp publish --skip-preview --quiet zapstore.yaml |
Gitea's latest release is the desktop update feed, so the release stays a draft, hidden from
updaters and Obtainium, until it has the APK and all three latest*.yml manifests. Whichever run
attaches the last of them publishes it. Each manifest is uploaded after the files it lists. A
mobile-only release can't be published, so package the desktop apps for every release.
Release notes come from the CHANGELOG.md section matching package.json's version, so every
store shows the same text. The APK and zapstore share one artifact, whose path lives in
zapstore.yaml.
F-Droid builds from the tag on its own servers, so the fdroid step uploads nothing. It runs
their preparation and build against the tag in a throwaway git worktree, and if
that build breaks, the workflow stops before attaching the Linux and Windows packages, which keeps
the release a draft. Preparation patches source
with exact-match replacements, so it breaks quietly when the files it rewrites change. The step is
slow because it installs and builds from scratch.
Credentials
These go in .env.local, which is gitignored. pnpm release:local --check lists whichever are missing
along with how to get them.
| variable | what it is |
|---|---|
GITEA_TOKEN |
gitea access token with write:repository, from Settings → Applications |
ANDROID_KEYSTORE_PATH, ANDROID_KEYSTORE_PASSWORD, ANDROID_KEYSTORE_ALIAS |
the key APKs outside the app stores are signed with; it can never change without breaking updates |
PLAY_KEYSTORE_PATH, PLAY_KEYSTORE_PASSWORD, PLAY_KEYSTORE_ALIAS |
the Play upload key |
PLAY_SERVICE_ACCOUNT |
path to a service account json with the Release manager role, from Play Console → Setup → API access |
ASC_KEY_ID, ASC_ISSUER_ID, ASC_KEY_PATH |
App Store Connect API key with the App Manager role, from Users and Access → Integrations; also notarizes the macOS app |
CSC_NAME |
the Developer ID Application certificate in the keychain that signs the macOS app, without its prefix |
SIGN_WITH |
nostr key for zapstore: an nsec, a bunker:// url, or browser |
Add _ALIAS_PASSWORD to either keystore prefix when the alias has its own password. PLAY_TRACK
(default production) and PLAY_STATUS (default draft) choose where a Play upload lands.
Keystores and API keys belong outside the repository; only their paths go in .env.local.
Without the keystore variables, Android Studio still builds the project and produces an unsigned release build.
Obtainium
Obtainium installs and updates Android apps from their release pages. Gitea and Forgejo share a release API, so it works against this repository:
- App source URL:
https://gitea.coracle.social/coracle/flotilla - Override source:
Forgejo (Codeberg)
Obtainium reports the git tag as the version.
Deployment
To run your own Flotilla:
pnpm install
pnpm run build
pnpm run start
Or, if you prefer to use a container:
docker run -d -p 3000:3000 gitea.coracle.social/coracle/flotilla:latest
Alternatively, you can copy the build files into a directory of your choice and serve it yourself:
mkdir ./mount
docker run -v ./mount:/app/mount gitea.coracle.social/coracle/flotilla:latest bash -c 'cp -r build/* mount'